
This app is designed to be utilized by local food truck vendors to provide a fast, easy, and efficient way for customers to digitally order and pay for their food.
Busy working professionals lack the free time to search for menu options, wait in lines, and pay with cash.
Design a mobile app that allows customers to quickly review the menu, pay digitally, and know the wait time for their food to be ready.
UX designer designing the Food Truck Ordering app from conception to delivery.
Planning, scheduling, conducting interviews, paper and digital wireframing, low and high-fidelity prototyping, conducting usability studies, accounting for accessibility, and iterating on designs.
5 users were interviewed through a series of questions aimed at understanding when, where, and how they make purchases from food trucks, and how they feel about utilizing an app as a part of that experience. I had assumed most users would prefer an option to have their food delivered, and through the interviews surprisingly learned that about half of the users prefer to pick the food up themselves.
In general, users would love an app, prefer to pay digitally, not have to wait in line to pickup the food, and in some cases really want to have the food delivered.
Can’t find health and nutrition information for many food trucks. It makes it hard to make smart choices.
Some apps have hard to read small text, fuzzy images, and are difficult to navigate.
It’s tough to make a food selection, at a new venue, without input from previous customer to help guide to tasty and good choices.
Some food trucks only accept cash, it would be much easier to pay with a credit card, or even through a mobile phone app or text payment system.
Franklin is a busy college researcher who, daily, on campus, needs a way to order and receive his favorite food quickly because he wants to eat fast and finish his work so he can go home to see his family.
A competitor audit was performed to gain insights into the existing user experiences in the space and glean insights into what works and what can be improved.
Sets of storyboards were created, on at a Big Picture level to show the environment and journey of the user. The other, a set of Close Up storyboards helped explore the screens on the app that a user might experience, while going through the flow defined in the Big Picture journey.
The homepage structure was to be clean yet offer access to the main features of the app. This would provide for a clean user experience with the least number of steps possible to achieve the user’s goal.
The menu screen is intended to provide a lot of helpful information in a clean way, so the user can quickly review options and make an informed decision they’ll be happy with.
A usability study notes spreadsheet was created, with a tab for each participants. Recorded for each was: Task, Click Path, Observations, Quotes, and Task Completion Rating.
A presentation deck was prepared that both summarized and provided detail into the study and how the information gained will be applied next. The presentation is suitable for stakeholders on the design team and at the executive level.
Individual users were studied while performing prompts as directed within the app, to see how their experience was in relation to the user flow and ease of achieving the expected outcome within the app.
The mockups introduced the visual identity, elaborating on the structure defined in the wireframes and low fidelity prototype. Users were generally able to more quickly and happily navigate key flows in the iteration after the usability study.
A goal was to utilize user input to iterate the app into a more useful and helpful product. The version after the usability study directly reflects and addresses the user desire to have larger images and a cleaner interface.
Large images are used to help those with limited vision to more easily see the content.
An accessible color palette is used to help ensure that those with related vision disabilities are able to see the content.
Call-to-action buttons have iconography along with written copy, to help those unfamiliar with the language to still have some understanding of the button function.
The app has introduced an incredibly intuitive and simple way for food trucks to engage with busy customers. As one usability participant shared, “With this app I can order my favorite lunch in literally a minute, and know exactly when to pick it up. I love it.”
While designing the Food Truck Ordering app, I learned how valuable the input from usability studies truly is. Materially-valuable insights come from those efforts, which ultimately lead to a better experience and happier end users.
Conduct another round of usability studies to validate whether the pain points users experienced have been effectively addressed.
Conduct more user research to determine what additional app features might be useful for food truck customers.
